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1.
Acta Psychol (Amst) ; 241: 104089, 2023 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-37995542

RESUMO

Effective handling of objects requires proper use of the hands. If the object handling is done while standing or walking, it also requires proper use of the feet. We asked how people position their feet to meet future and ongoing object-handling demands. In previous research on this topic, participants walked to a table and picked up an object for a single displacement from one place to another. These studies shed light on sensitivity to kinematics but, strictly speaking, may not have revealed anything about sensitivity to dynamics. In the present study, we asked participants to walk to a table to move an object back and forth over different distances and at different rates. Prior to walking to the table, participants had full knowledge of what the task would be. By using a rhythmic rather than discrete object placement task, we could analyze participants' sensitivity to dynamics as well as kinematics. Consistent with our expectation that participants would tune their foot separations to demands related to dynamics, we found that stance width was wider for long than for short object displacements and was more pronounced for high displacement rates than for low displacement rates. Also consistent with our expectations about planning, these effects were evident as soon as participants reached the table. Our results add to the limited research on coordinated action of the hands and feet in purposeful object manipulation.


Assuntos
Mãos , Caminhada , Humanos , Extremidade Inferior , Fenômenos Biomecânicos
2.
Front Psychol ; 11: 573352, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-33329216

RESUMO

Recent findings suggest that the functional separation between vision-for-action and vision-for-perception does not generalize to situations in which virtual objects are used as targets. For instance, unlike actions toward real objects that violate Weber's law, a basic law of visual perception, actions toward virtual objects presented on flat-screens, or in remote virtual environments, obey to Weber's law. These results suggest that actions in virtual environments are performed in an inefficient manner and are subjected to perceptual effects. It is unclear, however, whether this inefficiency reflects extensive variation in the way in which visual information is processed in virtual environments or more local aspects related to the settings of the virtual environment. In the current study, we focused on grasping performance in a state-of-the-art virtual reality system that provides an accurate representation of the 3D space. Within this environment, we tested the effect of haptic feedback on grasping trajectories. Participants were asked to perform bimanual grasping movements toward the edges of virtual targets. In the haptic feedback condition, physical stimuli of matching dimensions were embedded in the virtual environment. Haptic feedback was not provided in the no-feedback condition. The results showed that grasping trajectories in the feedback, but not in the no-feedback condition, could be performed more efficiently, and evade the influence of Weber's law. These findings are discussed in relevance to previous literature on 2D and 3D grasping.

3.
Sci Rep ; 10(1): 14665, 2020 09 04.
Artigo em Inglês | MEDLINE | ID: mdl-32887921

RESUMO

Research on visuomotor control suggests that visually guided actions toward objects rely on functionally distinct computations with respect to perception. For example, a double dissociation between grasping and between perceptual estimates was reported in previous experiments that pit real against illusory object size differences in the context of the Ponzo illusion. While most previous research on the relation between action and perception focused on one-handed grasping, everyday visuomotor interactions also entail the simultaneous use of both hands to grasp objects that are larger in size. Here, we examined whether this double dissociation extends to bimanual movement control. In Experiment 1, participants were presented with different-sized objects embedded in the Ponzo Illusion. In Experiment 2, we tested whether the dissociation between perception and action extends to a different illusion, the Wundt-Jastrow illusion, which has not been previously used in grasping experiments. In both experiments, bimanual grasping trajectories reflected the differences in physical size between the objects; At the same time, perceptual estimates reflected the differences in illusory size between the objects. These results suggest that the double dissociation between action and perception generalizes to bimanual movement control. Unlike conscious perception, bimanual grasping movements are tuned to real-world metrics, and can potentially resist irrelevant information on relative size and depth.

4.
Psychol Res ; 84(8): 2138-2143, 2020 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-31201534

RESUMO

When participants reach out to pick up a real 3-D object, their grip aperture reflects the size of the object well before contact is made. At the same time, the classical psychophysical laws and principles of relative size and shape that govern visual perception do not appear to intrude into the control of such movements, which are instead tuned only to the relevant dimension for grasping. In contrast, accumulating evidence suggests that grasps directed at flat 2D objects are not immune to perceptual effects. Thus, in 2D but not 3D grasping, the aperture of the fingers has been shown to be affected by relative and contextual information about the size and shape of the target object. A notable example of this dissociation comes from studies of Garner interference, which signals holistic processing of shape. Previous research has shown that 3D grasping shows no evidence for Garner interference but 2D grasping does (Freud & Ganel, 2015). In a recent study published in this journal (Löhr-Limpens et al., 2019), participants were presented with 2D objects in a Garner paradigm. The pattern of results closely replicated the previously published results with 2D grasping. Unfortunately, the authors, who appear to be unaware the potential differences between 2D and 3D grasping, used their findings to draw an overgeneralized and unwarranted conclusion about the relation between 3D grasping and perception. In this short methodological commentary, we discuss current literature on aperture shaping during 2D grasping and suggest that researchers should play close attention to the nature of the target stimuli they use before drawing conclusions about visual processing for perception and action.


Assuntos
Força da Mão/fisiologia , Desempenho Psicomotor/fisiologia , Percepção Visual/fisiologia , Humanos
5.
Psychol Res ; 84(8): 2144-2156, 2020 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-31203455

RESUMO

Recent findings suggest that the functional separation between vision-for-action and vision-for-perception does not generalize to situations in which two-dimensional (2D), virtual objects, are used as targets. For example, unlike grasping movements directed at real, three-dimensional (3D) objects, the trajectories of grasping movements directed at 2D objects adhere to the psychophysical principle of Weber's law, indicating relative and less efficient processing of their size. Such inefficiency could be attributed to the fact that everyday interactions with touchscreens do not usually entail grasping movements. It is possible, therefore, that more typical interactions with virtual objects, which involve active manipulation of their size or location on a touchscreen, could be performed efficiently and in an absolute manner, and would violate Weber's law. We examined this hypothesis in three experiments in which participants performed active interactions with virtual objects. In Experiment 1, participants made swiping gestures to move virtual objects across the touchscreen. In Experiment 2, participants touched the edges of virtual objects to enlarge their size. In Experiment 3, participants freely enlarged the size of virtual objects, without being required to touch their edges upon contact. In all experiments, the resolution of grip aperture decreased with the size of the target object, adhering to Weber's law. These results suggest that active interactions with 2D objects on touchscreens are not performed in a natural, absolute manner which characterize visuomotor control of real objects.


Assuntos
Percepção do Tato , Percepção Visual , Adulto , Feminino , Gestos , Humanos , Masculino , Desempenho Psicomotor , Interface Usuário-Computador , Realidade Virtual , Adulto Jovem
6.
Exp Brain Res ; 237(8): 2011-2021, 2019 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-31161415

RESUMO

Visually guided actions toward two-dimensional (2D) and three-dimensional (3D) objects show different patterns of adherence to Weber's law. In 3D grasping, Just Noticeable Differences (JNDs) do not scale with object size, violating Weber's law. Conversely, JNDs in 2D grasping increase with size, showing a pattern of scaler variability between aperture and JND, as predicted by Weber's law. In the current study, we tested whether such scaler variability in 2D grasping reflects genuine adherence to Weber's law. Alternatively, it could be potentially accounted for by a speed-precision tradeoff effect due to an increase in aperture velocity with size. In two experiments, we modified the relation between aperture velocity and size in 2D grasping and tested whether movement trajectories still adhere to Weber's law. In Experiment 1, we aimed to equate aperture velocities between different-sized objects by pre-adjusting the initial finger aperture to match the target's size. In Experiment 2, we reversed the relation between size and velocity by asking participants to hold their fingers wide open prior to grasp, resulting in faster velocities for smaller rather than for larger objects. The results of the two experiments showed that although aperture velocities did not increase with size, adherence to Weber's law was still maintained. These results indicate that the adherence to Weber's law during 2D grasping cannot be accounted for by a speed-precision tradeoff effect, but rather represents genuine reliance on relative, perceptually based computations in visuomotor interactions with 2D objects.


Assuntos
Força da Mão/fisiologia , Desempenho Psicomotor/fisiologia , Tempo de Reação/fisiologia , Percepção Visual/fisiologia , Adulto , Feminino , Humanos , Masculino , Estimulação Luminosa/métodos , Adulto Jovem
7.
Psychol Res ; 83(5): 977-988, 2019 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-28871420

RESUMO

Visually guided grasping movements directed to real, 3D objects are characterized by a distinguishable trajectory pattern that evades the influence of Weber's law, a basic principle of perception. Conversely, grasping trajectories directed to 2D line drawings of objects adhere to Weber's law. It can be argued, therefore, that during 2D grasping, the visuomotor system fails at operating in analytic mode and is intruded by irrelevant perceptual information. Here, we explored the visual and tactile cues that enable such analytic processing during grasping. In Experiment 1, we compared grasping directed to 3D objects with grasping directed to 2D object photos. Grasping directed to photos adhered to Weber's law, suggesting that richness in visual detail does not contribute to analytic processing. In Experiment 2, we tested whether the visual presentation of 3D objects could support analytic processing even when only partial object-specific tactile information is provided. Surprisingly, grasping could be performed in an analytic fashion, violating Weber's law. In Experiment 3, participants were denied of any haptic feedback at the end of the movement and grasping trajectories again showed adherence to Weber's law. Taken together, the findings suggest that the presentation of real objects combined with indirect haptic information at the end of the movement is sufficient to allow analytic processing during grasp.


Assuntos
Limiar Diferencial/fisiologia , Força da Mão/fisiologia , Percepção do Tato , Percepção Visual , Sinais (Psicologia) , Feminino , Humanos , Masculino , Movimento/fisiologia , Adulto Jovem
8.
Exp Brain Res ; 236(6): 1775-1787, 2018 06.
Artigo em Inglês | MEDLINE | ID: mdl-29663023

RESUMO

Virtual-reality and telerobotic devices simulate local motor control of virtual objects within computerized environments. Here, we explored grasping kinematics within a virtual environment and tested whether, as in normal 3D grasping, trajectories in the virtual environment are performed analytically, violating Weber's law with respect to object's size. Participants were asked to grasp a series of 2D objects using a haptic system, which projected their movements to a virtual space presented on a computer screen. The apparatus also provided object-specific haptic information upon "touching" the edges of the virtual targets. The results showed that grasping movements performed within the virtual environment did not produce the typical analytical trajectory pattern obtained during 3D grasping. Unlike as in 3D grasping, grasping trajectories in the virtual environment adhered to Weber's law, which indicates relative resolution in size processing. In addition, the trajectory patterns differed from typical trajectories obtained during 3D grasping, with longer times to complete the movement, and with maximum grip apertures appearing relatively early in the movement. The results suggest that grasping movements within a virtual environment could differ from those performed in real space, and are subjected to irrelevant effects of perceptual information. Such atypical pattern of visuomotor control may be mediated by the lack of complete transparency between the interface and the virtual environment in terms of the provided visual and haptic feedback. Possible implications of the findings to movement control within robotic and virtual environments are further discussed.


Assuntos
Atividade Motora/fisiologia , Desempenho Psicomotor/fisiologia , Percepção do Tato/fisiologia , Realidade Virtual , Percepção Visual/fisiologia , Adulto , Limiar Diferencial , Feminino , Mãos , Humanos , Masculino , Psicofísica , Adulto Jovem
9.
Atten Percept Psychophys ; 80(2): 564-575, 2018 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-29101720

RESUMO

Grasping movements directed toward real objects are typically unaffected by irrelevant aspects of the object and its surroundings, indicating that such interactions are based on analytic processing of object shape and size. However, recent findings show that grasping directed toward two-dimensional (2D) objects is subjected to perceptually mediated effects of relative shape and size. It is unclear however, whether context-dependent processing-a hallmark of visual perception-affects 2D grasping in the same fashion. Here, we explored this possibility by comparing the influence of a newly discovered contextual effect on 2D and on 3D grasping. According to the range of standard effect (RSE), the perceptual resolution for a stimulus depends on the range of the other stimuli presented within the same session, with higher resolution obtained under narrow compared to wide context range. In two experiments, participants were asked to grasp 3D and 2D objects embedded in a wide or a narrow range. The results showed that, unlike 3D grasping, which was immune to contextual information, the resolution during 2D grasping was significantly modulated by the range of the irrelevant context. The findings suggest that visuomotor control directed to 2D objects is intruded by irrelevant perceptual information, making it context-dependent.


Assuntos
Força da Mão/fisiologia , Desempenho Psicomotor/fisiologia , Percepção Espacial/fisiologia , Adulto , Feminino , Humanos , Masculino , Percepção Visual/fisiologia , Adulto Jovem
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